A GameMaker: Studio and GameMaker Studio 2 extension that provides GML bindings to the FMOD Studio low-level API. The project is on hold for the time being. Description: GameMaker Studio Ultimate (formerly known as Animo or Game Maker) is a powerful game creation system that enables the creation of cross-platform. Audio Echo/Delay Effect for GameMaker Studio 2 18/04/23 - Made the asset free due to GM 2023 already having a built in echo way better than this :D. Work on this project is mainly done by me and I don't have as much time as I did in the past to maintain, add features, and keep up with the development of FMOD Studio. There might be a time when I'll come back to work on this, but I'm not certain when that will be. If you want to contribute to the project, feel free to create a pull request in the Github repo. I would like to thank Gitle Mikkelsen (Grix), rissole, and BPzeBanshee for their past contributions to the project. Creating 3D and surround sound using audio emitters, audio position, and audio orientation to allow sound to come from different locations in our game. Load and play a wide variety of audio formats not natively supported by GameMaker:Studio (e.g.This allows, for example, a music track to have an intro section that can seamlessly transition into an infinitely looping main section without having to break them up into two separate files. Analyze an audio stream using Fast Fourier Transform (FFT) and obtain its spectrum data.ĭynamically change to volume, playback frequency and relative pitch of a sound.Support for DSP effects such as flange, reverb and filters.Extract tag information from audio files (e.g.ID3 tags from MP3s and Vorbis tags from OGGs). Supports various audio output modes (e.g.How to get a game using FMODGMS running on Ubuntu (v.0.9.1 or older) Sound = FMODGMS_Snd_LoadSound(working_directory + "sound.ogg") Show_message_async("Error! FMODGMS was not loaded prorperly.") Show_message_async("Success! FMODGMS has been loaded.") If (FMODGMS_Util_Handshake() = "FMODGMS is working.") Optional: Check to see if FMODGMS has loaded properly This is required to run any game made with #Gamemaker studio 2 sound how to# Currently, there is no way to disable OpenAL in favour of using FMOD Studio just by itself.įMOD Studio Programmer's API and Low Level Programmer API 1.09 for Linux from the FMOD website.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |